Winnipeg Free Press - ONLINE EDITION
Catch As Catch Can
The scenario: Two men in a beach hut in a tropical paradise. One of them is in handcuffs and the other has a gun. Why? Who knows. It’s a game where the characters Happy and Lucky talk talk talk about possibly being arrested by members of a revolution and growing up together. Happy might be insane.
What happens? Nothing. They talk about random events that may or may not be real. It’s all pointless, with dialogue about hypothetical situations and memories of events that may or may not have happened when they were kids. It is part of some game that is never explained with rules and points earned for reasons only Safari Guy and Rambo Lookalike understand.
What’s the final score? Zero for the audience.
— Rob Williams
From the Fringe program:
Happy and Lucky meet in a beach hut, finally face to face after years of separation.
Through stories, memories - real or imagined - and games with changing rules, they slip in and out of each other's identities, making sense of their present reality.
1. a style of wrestling in which trips, holds below the waist, etc., are allowed. ~adj., adv.
2. Chiefly U.S. and Canadian: using any method or opportunity that comes to hand.
- Collins English Dictionary
Recommended For: General Audience
Length: 60 min
Discount Tickets: $6 for Matinees, Students, Seniors, Kids (12 & under), Unemployed and anyone who can name the inventor of dynamite.
Updated on Saturday, July 21, 2012 at 6:10 PM CDT: